

As of Xcode 3.0, Apple dropped WebObjects development inside Xcode WOLips should be used instead. Xcode also includes Apple's WebObjects tools and frameworks for building Java web applications and web services (formerly sold as a separate product). These features are absent in the supported versions of Xcode. Earlier versions of Xcode provided a system named Dedicated Network Builds.
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One technology involved was named Shared Workgroup Build, which used the Bonjour protocol to automatically discover systems providing compiler services, and a modified version of the free software product distcc to facilitate the distribution of workloads. Removed features įormerly, Xcode supported distributing a product build process over multiple systems. Starting with Xcode 5.0, GDB was no longer supplied. Starting with Xcode 4.3, the LLDB debugger was also provided starting with Xcode 4.5 LLDB replaced GDB as the default back-end for the IDE's debugger. Up to Xcode 4.6.3, the Xcode suite used the GNU Debugger (GDB) as the back-end for the IDE's debugger.

Starting with Xcode 4.2, the Clang compiler became the default compiler, Starting with Xcode 5.0, Clang was the only compiler provided.
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In Xcode 3.2 and later, it included the Clang C/C++/Objective-C compiler, with newly-written front ends and a code generator based on LLVM, and the Clang static analyzer. In Xcode 3.1 up to Xcode 4.6.3, it included the LLVM-GCC compiler, with front ends from the GNU Compiler Collection and a code generator based on LLVM. Up to Xcode 4.1, the Xcode suite included a modified version of the GNU Compiler Collection. The Xcode suite includes most of Apple's developer documentation, and built-in Interface Builder, an application used to construct graphical user interfaces. The main application of the suite is the integrated development environment (IDE), also named Xcode. Xcode also integrates built-in support for source code management using the Git version control system and protocol, allowing the user to create and clone Git repositories (which can be hosted on source code repository hosting sites such as GitHub, Bitbucket, and Perforce, or self-hosted using open-source software such as GitLab), and to commit, push, and pull changes, all from within Xcode, automating tasks that would traditionally be performed by using Git from the command line. Xcode includes the GUI tool Instruments, which runs atop a dynamic tracing framework, DTrace, created by Sun Microsystems and released as part of OpenSolaris. Using the iOS SDK, tvOS SDK, and watchOS SDK, Xcode can also be used to compile and debug applications for iOS, iPadOS, tvOS, and watchOS. These helped ease the transitions from 32-bit PowerPC to 64-bit PowerPC, from PowerPC to Intel x86, from 32-bit to 64-bit Intel, and from x86 to Apple silicon by allowing developers to distribute a single application to users and letting the operating system automatically choose the appropriate architecture at runtime. Xcode can build fat binary ( universal binary) files containing code for multiple architectures with the Mach-O executable format.
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Third parties have added support for GNU Pascal, Free Pascal, Ada, C#, Go, Perl, and D. Xcode supports source code for the programming languages C, C++, Objective-C, Objective-C++, Java, AppleScript, Python, Ruby, ResEdit (Rez), and Swift, with a variety of programming models, including but not limited to Cocoa, Carbon, and Java.
